Need for Speed isn’t alone in its 30 FPS lock on consoles: both PS4 and Xbox One have had 30 FPS limits on games like Assassin’s Creed: Black Flag, Destiny and The Witcher 3. As powerful as consoles have become in the current generation, it’s clear to see that game development runs at a faster pace than consoles with a marketable lifespan can sustain. Even then, there are some great titles exclusive to dedicated gaming hardware that makes it hard for players to pass up.
The studio also announced that they are straying away from any kind of paid DLC platform from the start, and confirmed they are planning a series of free updates which will hit the game over a long post-launch timeline. Ghost Games’ official statement read that they “currently have no plans for any paid DLC”, however, which means they are leaving some room to change their minds at a later date. Still, the free content that is planned sounds like a tantalizing prospect for hopeful racers.
What do you think about consoles being locked at 30 FPS, Ranters? Do you think 30FPS is smooth enough to please today’s gamers?